Welcome to the Weird West!

The year is 1876, but the history is not our own. The civil war drags on and has left hundreds of thousands of people dead. California is shattered by the Great Quake of ‘68, a new superfuel called ghost rock is revealed in the flooded channels and buried in the cliff faces that loom above. Powerful Rail Barons strive to be the first to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll on an American frontier divided between not only the Union and Confederacy, but the Sioux Nation and Coyote Confederacy. Amid the chaos, fortunes can be made by those bold enough to make their way West. These brave souls have more than plain old human violence to contend with. Something’s going on in the West, something downright nasty. Fear stalks the land like a hungry beast, and abominations from man’s myths and nightmares haunt the High Plains. Legends tell of ancient and powerful beings that thrive on the fear created by these horrific creatures. All around, the night grows darker and the shadows grow longer as evil twists the land. Arrayed against the forces of darkness are the heroes of the Weird West: Grim gunslingers, spell slinging hucksters, brilliant mad scientists, and wizened Indian shamans stake their souls and fortunes on the battle against the evils of the frontier, and often lay down their very lives for the cause of righteousness and light. And sometimes, death is not the end.

Our Tale Begins

Something wicked is stirring in the American southwest. There are reports of strange black stars in the night sky and glowing green sludge bubbling up from the depths of the Earth. Still the Santa Fe pushes to lay down new track through hotly contested Indian territories, Desmond Finch’s mining outfit is pulling out a fortune from the territories in silver, gold and ghost rock and is willing to “remove” anyone who stands in his way, and a 15 year old saloon girl might be the key to everything or she might just be 90lbs of dead weight. Our heroes find themselves here, pushed by the currents of destiny, towards a goal bigger than themselves. This group of rag tag would be heroes might be the only lot who save the world from becoming one big No Man’s Land.

take a look at your wiki. There is some more helpful info there.

Deadlands: No Man's Land

Dead land banner shawnbower chadbower kevinelliott DavidGottshall nickfaulisi